local t = LoadFallbackB(); t[#t+1] = StandardDecorationFromFileOptional("StyleIcon","StyleIcon"); t[#t+1] = StandardDecorationFromFile("StageDisplay","StageDisplay"); t[#t+1] = LoadActor("../_shared header")..{ InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); OnCommand=cmd(draworder,0); } t[#t+1] = Def.ActorFrame { InitCommand=cmd(sleep,1.18); LoadActor( "h0" )..{ OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-215); }; LoadActor( "h1" )..{ OnCommand=cmd(x,SCREEN_CENTER_X+104;y,SCREEN_CENTER_Y-215;horizalign,left;sleep,0.264;accelerate,0.2;x,SCREEN_CENTER_X-310;linear,0.066;zoomx,1.5;linear,0.066;zoomx,1;linear,0.066;zoomx,1.3;linear,0.066;zoomx,1;linear,0.066;zoomx,1.1;linear,0.066;zoomx,1); OffCommand=cmd(x,SCREEN_CENTER_X-310;y,SCREEN_CENTER_Y-215;horizalign,left;sleep,0.396;sleep,0.02;accelerate,0.2;x,SCREEN_CENTER_X+104;linear,0.066;zoomx,1.5;linear,0.066;zoomx,1;linear,0.066;zoomx,1.3;linear,0.066;zoomx,1;linear,0.066;zoomx,1.1;linear,0.066;zoomx,1); }; LoadActor( "h1" )..{ OnCommand=cmd(x,SCREEN_CENTER_X+128;y,SCREEN_CENTER_Y-215;horizalign,left;sleep,0.264;sleep,0.02;accelerate,0.2;x,SCREEN_CENTER_X-286;linear,0.066;zoomx,1.5;linear,0.066;zoomx,1;linear,0.066;zoomx,1.3;linear,0.066;zoomx,1;linear,0.066;zoomx,1.1;linear,0.066;zoomx,1); OffCommand=cmd(x,SCREEN_CENTER_X-286;y,SCREEN_CENTER_Y-215;horizalign,left;sleep,0.396;sleep,0.01;accelerate,0.2;x,SCREEN_CENTER_X+128;linear,0.066;zoomx,1.5;linear,0.066;zoomx,1;linear,0.066;zoomx,1.3;linear,0.066;zoomx,1;linear,0.066;zoomx,1.1;linear,0.066;zoomx,1); }; LoadActor( "h1" )..{ OnCommand=cmd(x,SCREEN_CENTER_X+152;y,SCREEN_CENTER_Y-215;horizalign,left); OffCommand=cmd(x,SCREEN_CENTER_X+152;y,SCREEN_CENTER_Y-215;horizalign,left;sleep,0.396;sleep,0.2;linear,0.066;zoomx,1.5;linear,0.066;zoomx,1;linear,0.066;zoomx,1.3;linear,0.066;zoomx,1;linear,0.066;zoomx,1.1;linear,0.066;zoomx,1); }; LoadActor( "h2" )..{ OnCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y-215;horizalign,left;cropright,1;sleep,0.264;sleep,0.04;accelerate,0.2;x,SCREEN_CENTER_X-262;cropright,0); OffCommand=cmd(x,SCREEN_CENTER_X-262;y,SCREEN_CENTER_Y-215;horizalign,left;cropright,0;sleep,0.396;accelerate,0.2;x,SCREEN_CENTER_X+160;cropright,1); }; LoadActor( "h1" )..{ OnCommand=cmd(x,SCREEN_CENTER_X+176;y,SCREEN_CENTER_Y-215;horizalign,left); OffCommand=cmd(x,SCREEN_CENTER_X+176;y,SCREEN_CENTER_Y-215;horizalign,left); }; LoadActor( "hr" )..{ OnCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y-215;horizalign,left;cropright,1;sleep,0.264;sleep,0.04;accelerate,0.2;x,SCREEN_CENTER_X-262;cropright,0;linear,0.066;addx,5;linear,0.066;addx,-5;linear,0.066;addx,5;linear,0.066;addx,-5;linear,0.066;addx,5;linear,0.066;addx,-5); OffCommand=cmd(x,SCREEN_CENTER_X-262;y,SCREEN_CENTER_Y-215;horizalign,left;cropright,0;sleep,0.396;accelerate,0.2;x,SCREEN_CENTER_X+160;cropright,1); }; } t[#t+1] = LoadActor("help")..{ InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_BOTTOM-33.5;); OnCommand=cmd(draworder,199;shadowlength,0;diffuseblink;linear,0.5); } t[#t+1] = Def.ActorFrame { Condition=GAMESTATE:HasEarnedExtraStage() and GAMESTATE:IsExtraStage() and not GAMESTATE:IsExtraStage2(); InitCommand=cmd(draworder,105); LoadActor( THEME:GetPathS("ScreenEvaluation","try Extra1" ) ) .. { Condition=THEME:GetMetric( Var "LoadingScreen","Summary" ) == false; OnCommand=cmd(play); }; -- LoadActor( THEME:GetPathG("ScreenStageInformation","Stage extra1" ) ) .. { -- Condition=THEME:GetMetric( Var "LoadingScreen","Summary" ) == false; -- InitCommand=cmd(Center); -- OnCommand=cmd(diffusealpha,0;zoom,0.85;bounceend,1;zoom,1;diffusealpha,1;sleep,0;glow,Color("White");decelerate,1;glow,Color("Invisible");smooth,0.35;zoom,0.25;y,SCREEN_BOTTOM-72); -- }; }; t[#t+1] = Def.ActorFrame { Condition=GAMESTATE:HasEarnedExtraStage() and not GAMESTATE:IsExtraStage() and GAMESTATE:IsExtraStage2(); InitCommand=cmd(draworder,105); LoadActor( THEME:GetPathS("ScreenEvaluation","try Extra2" ) ) .. { Condition=THEME:GetMetric( Var "LoadingScreen","Summary" ) == false; OnCommand=cmd(play); }; -- LoadActor( THEME:GetPathG("ScreenStageInformation","Stage extra2" ) ) .. { -- Condition=THEME:GetMetric( Var "LoadingScreen","Summary" ) == false; -- InitCommand=cmd(Center); -- OnCommand=cmd(diffusealpha,0;zoom,0.85;bounceend,1;zoom,1;diffusealpha,1;sleep,0;glow,Color("White");decelerate,1;glow,Color("Invisible");smooth,0.35;zoom,0.25;y,SCREEN_BOTTOM-72); -- }; }; for pn in ivalues(PlayerNumber) do local MetricsName = "MachineRecord" .. PlayerNumberToString(pn); t[#t+1] = LoadActor( THEME:GetPathG(Var "LoadingScreen", "MachineRecord"), pn ) .. { InitCommand=function(self) self:player(pn); self:name(MetricsName); ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen"); end; }; end for pn in ivalues(PlayerNumber) do local MetricsName = "PersonalRecord" .. PlayerNumberToString(pn); t[#t+1] = LoadActor( THEME:GetPathG(Var "LoadingScreen", "PersonalRecord"), pn ) .. { InitCommand=function(self) self:player(pn); self:name(MetricsName); ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen"); end; }; end if ShowStandardDecoration("TryExtraStage") then if GAMESTATE:HasEarnedExtraStage() then t[#t+1] = StandardDecorationFromFile("TryExtraStage","TryExtraStage") end end return t