local travelDist = SCREEN_WIDTH*1.5; local LeftToRight = Def.ActorFrame{ LoadActor("LeftToRight"); Def.Quad{ InitCommand=cmd(halign,1;zoomto,1088,32;diffuse,color("0,0,0,1");addx,-64); }; }; local RightToLeft = Def.ActorFrame{ LoadActor("RightToLeft"); Def.Quad{ InitCommand=cmd(halign,0;zoomto,SCREEN_WIDTH*1.9,32;diffuse,color("0,0,0,1");addx,64); }; }; local t = Def.ActorFrame{ Def.Quad{ InitCommand=cmd(Center;FullScreen;diffuse,color("0,0,0,0")); OnCommand=cmd(sleep,1;linear,0.3;diffusealpha,1); }; -- 7 left -> right LeftToRight..{ InitCommand=cmd(x,SCREEN_LEFT-64;y,SCREEN_CENTER_Y-192); OnCommand=cmd(linear,1.3;addx,travelDist); }; LeftToRight..{ InitCommand=cmd(x,SCREEN_LEFT-128;y,SCREEN_CENTER_Y-128); OnCommand=cmd(linear,1.3;addx,travelDist); }; LeftToRight..{ InitCommand=cmd(x,SCREEN_LEFT-192;y,SCREEN_CENTER_Y-64); OnCommand=cmd(linear,1.3;addx,travelDist); }; LeftToRight..{ InitCommand=cmd(x,SCREEN_LEFT-256;y,SCREEN_CENTER_Y); OnCommand=cmd(linear,1.3;addx,travelDist); }; LeftToRight..{ InitCommand=cmd(x,SCREEN_LEFT-192;y,SCREEN_CENTER_Y+64); OnCommand=cmd(linear,1.3;addx,travelDist); }; LeftToRight..{ InitCommand=cmd(x,SCREEN_LEFT-128;y,SCREEN_CENTER_Y+128); OnCommand=cmd(linear,1.3;addx,travelDist); }; LeftToRight..{ InitCommand=cmd(x,SCREEN_LEFT-64;y,SCREEN_CENTER_Y+192); OnCommand=cmd(linear,1.3;addx,travelDist); }; -- 8 right -> left RightToLeft..{ InitCommand=cmd(x,SCREEN_RIGHT+64;y,SCREEN_CENTER_Y-224); OnCommand=cmd(linear,1.3;addx,-SCREEN_WIDTH*1.7); }; RightToLeft..{ InitCommand=cmd(x,SCREEN_RIGHT+128;y,SCREEN_CENTER_Y-160); OnCommand=cmd(linear,1.3;addx,-SCREEN_WIDTH*1.7); }; RightToLeft..{ InitCommand=cmd(x,SCREEN_RIGHT+192;y,SCREEN_CENTER_Y-96); OnCommand=cmd(linear,1.3;addx,-SCREEN_WIDTH*1.7); }; RightToLeft..{ InitCommand=cmd(x,SCREEN_RIGHT+256;y,SCREEN_CENTER_Y-32); OnCommand=cmd(linear,1.3;addx,-SCREEN_WIDTH*1.7); }; RightToLeft..{ InitCommand=cmd(x,SCREEN_RIGHT+256;y,SCREEN_CENTER_Y+32); OnCommand=cmd(linear,1.3;addx,-SCREEN_WIDTH*1.7); }; RightToLeft..{ InitCommand=cmd(x,SCREEN_RIGHT+192;y,SCREEN_CENTER_Y+96); OnCommand=cmd(linear,1.3;addx,-SCREEN_WIDTH*1.7); }; RightToLeft..{ InitCommand=cmd(x,SCREEN_RIGHT+128;y,SCREEN_CENTER_Y+160); OnCommand=cmd(linear,1.3;addx,-SCREEN_WIDTH*1.7); }; RightToLeft..{ InitCommand=cmd(x,SCREEN_RIGHT+64;y,SCREEN_CENTER_Y+224); OnCommand=cmd(linear,1.3;addx,-SCREEN_WIDTH*1.7); }; }; local clearMessageNormal = LoadActor("cleared")..{ InitCommand=cmd(Center;diffusealpha,0;cropbottom,1;); OnCommand=cmd(sleep,1;linear,0.8;diffusealpha,1;cropbottom,0;sleep,2.0;linear,0.5;diffusealpha,0); }; if GAMESTATE:GetPlayMode() == 'PlayMode_Rave' then -- rave clear depends on who won (if anyone) local resultType = "" if GAMESTATE:IsWinner(PLAYER_1) then resultType = "winP1" elseif GAMESTATE:IsWinner(PLAYER_2) then resultType = "winP2" else resultType = "draw" end t[#t+1] = LoadActor("_rave "..resultType)..{ Name="RaveResultMessage"; InitCommand=cmd(Center;diffusealpha,0;cropbottom,1;); OnCommand=cmd(sleep,1;linear,0.8;diffusealpha,1;cropbottom,0;sleep,2.0;linear,0.5;diffusealpha,0); }; elseif GAMESTATE:IsCourseMode() then t[#t+1] = clearMessageNormal else -- normal mode; hide if extra stage achieved t[#t+1] = clearMessageNormal..{ StartTransitioningCommand=cmd(visible,GAMESTATE:GetEarnedExtraStage() == 'EarnedExtraStage_No'); } end return t