# The characters in this font are actually much larger than 16 pixels. # The "16px" indicates what size uppercase letter this font is meant # for, not necessarily the actual size of the characters. [main] 0=32 1=32 2=32 3=32 4=24 5=24 6=16 7=16 8=24 # Don't load this font grayscale. TextureHints=32bpp Top=8 Baseline=24 map up=0 map down=1 map left=2 map right=3 map menuup=4 map menudown=5 map menuleft=6 map menuright=7 map start=8 # Do this to use a different glyph for a game character: # map pump up=1