local c; local player = Var "Player"; local JudgeCmds = { TapNoteScore_W1 = THEME:GetMetric( "Judgment", "JudgmentW1Command" ); TapNoteScore_W2 = THEME:GetMetric( "Judgment", "JudgmentW2Command" ); TapNoteScore_W3 = THEME:GetMetric( "Judgment", "JudgmentW3Command" ); TapNoteScore_W4 = THEME:GetMetric( "Judgment", "JudgmentW4Command" ); TapNoteScore_W5 = THEME:GetMetric( "Judgment", "JudgmentW5Command" ); TapNoteScore_Miss = THEME:GetMetric( "Judgment", "JudgmentMissCommand" ); }; --[[ local ProtimingCmds = { TapNoteScore_W1 = THEME:GetMetric( "Protiming", "ProtimingW1Command" ); TapNoteScore_W2 = THEME:GetMetric( "Protiming", "ProtimingW2Command" ); TapNoteScore_W3 = THEME:GetMetric( "Protiming", "ProtimingW3Command" ); TapNoteScore_W4 = THEME:GetMetric( "Protiming", "ProtimingW4Command" ); TapNoteScore_W5 = THEME:GetMetric( "Protiming", "ProtimingW5Command" ); TapNoteScore_Miss = THEME:GetMetric( "Protiming", "ProtimingMissCommand" ); }; --]] local TNSFrames = { TapNoteScore_W1 = 0; TapNoteScore_W2 = 1; TapNoteScore_W3 = 2; TapNoteScore_W4 = 3; TapNoteScore_W5 = 4; TapNoteScore_Miss = 5; }; local t = Def.ActorFrame { LoadActor("Judgment") .. { Name="Judgment"; InitCommand=cmd(pause;visible,false;); OnCommand=THEME:GetMetric("Judgment","JudgmentOnCommand"); ResetCommand=cmd(stopeffect;finishtweening;y,0;visible,false); }; --[[ LoadFont("Common Normal") .. { Name="ProtimingDisplay"; Text=""; InitCommand=cmd(visible,false); OnCommand=THEME:GetMetric("Protiming","ProtimingOnCommand"); ResetCommand=cmd(finishtweening;stopeffect;visible,false); }; --]] InitCommand = function(self) c = self:GetChildren(); end; JudgmentMessageCommand=function(self, param) if param.Player ~= player then return end; if param.HoldNoteScore then return end; local iNumStates = c.Judgment:GetNumStates(); local iFrame = TNSFrames[param.TapNoteScore]; local iTapNoteOffset = param.TapNoteOffset; if not iFrame then return end if iNumStates == 12 then iFrame = iFrame * 2; if not param.Early then iFrame = iFrame + 1; end end c.Judgment:playcommand("Reset"); c.Judgment:visible( true ); c.Judgment:setstate( iFrame ); JudgeCmds[param.TapNoteScore](c.Judgment); --[[ c.ProtimingDisplay:settext( math.floor(math.abs(param.TapNoteOffset * 1000)) ); ProtimingCmds[param.TapNoteScore](c.ProtimingDisplay); --]] end; }; return t;