-- Stage Number, used for Nonstop, Oni, and Endless modes local Player = ... if not Player then error("ScreenGameplay StageNumber requires a Player") end return LoadFont("Stagenumber")..{ BeginCommand=cmd(playcommand,"Set"); SetCommand=function(self) local curStageStats = STATSMAN:GetCurStageStats() local pss = curStageStats:GetPlayerStageStats(Player) self:settext(pss:GetSongsPlayed()) end; ChangeCourseSongInMessageCommand=cmd(playcommand,"Set"); CurrentSongChangedMessageCommand=cmd(playcommand,"Set"); };