return LoadFont("ModIcon text")..{ BeginCommand=function(self) self:playcommand("Update") -- todo: check if extra stage and blink if so if GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2() then self:diffuseblink() else self:stopeffect() end end; SongOptionsChangedMessageCommand=cmd(playcommand,"Update"); UpdateCommand=function(self) self:settext(GAMESTATE:GetSongOptionsString()) end; }