-- oh no people are going to be mad at me for using coin mode what ever shall I do --[[ ########## #### #### ## ## ## #### #### ## ## ##XXXX## ##XXXX## ## ## ## XXXX ## XXXX ## ## ## ## ## ## ## ## ## ## ## ## ## ## #### #### ## ## ## ## ## ## ## ########## ## ## ## #### #### ########## --]] local coinmode = GAMESTATE:GetCoinMode() local cointype = coinmode == 'CoinMode_Free' and "_free play" or "_insert coin" return LoadActor(THEME:GetPathG("ScreenTitleJoin","Messages/"..cointype))