local jl = Var "JudgmentLine"; local jlToFrameNum = { JudgmentLine_W1 = 0, JudgmentLine_W2 = 1, JudgmentLine_W3 = 2, JudgmentLine_W4 = 3, JudgmentLine_W5 = 4, JudgmentLine_Miss = 5, JudgmentLine_Held = 6, JudgmentLine_MaxCombo = 7, }; return Def.ActorFrame{ LoadActor("_judge labels")..{ InitCommand=cmd(animate,false;setstate,jlToFrameNum[jl]); }; };